Call of Duty: Advanced Warfare — First Thoughts
Call of Duty: Advanced Warfare, the latest installment in the Call of Duty franchise, asks the question: What would happen if a private military corporation (PMC), whose only ties were to the highest bidder, became the world’s most powerful military.
Set in a future that we hope won’t, but could, happen, a global terrorist attack has spun the world into chaos. With very little options available, most of the world has turned to PMCs to help them defend and rebuild their nations.
The largest of these PMCs is Atlas. Founded by Jonathan Irons (played by Kevin Spacey) Atlas is at the forefront of the changes being made to the world, and as his company grew so too did the power that Jonathan acquired, making him the most powerful man in the world.
The multiplayer reveal trailer (check it out below if you haven’t seen it yet) looks very interesting. It will be comprised of mostly classic Call of Duty elements, but it has the added effect of the new exoskeleton.
The exoskeleton is going to allow you to maneuver your character a lot more. With moves such as boost dodge and boost dash, you’ll be making your way around maps like you never have before.
There are other tactical perks to the exoskeleton in addition to the new moves you get with it. You’ll have the option of using grappling hooks and cloaking devices (just to name a couple) to help give you the edge in combat.
Your lethal and tactical projectiles will also utilize the exoskeleton. Acting as a launcher, your projectiles will come from a device on the exoskeleton attached to the left wrist, rather than being thrown by hand.
Call of Duty: Advanced Warfare is bringing a lot of freedom to the Create-A-Class feature. Inspired by Black Ops II’s pick 10 system; Advanced Warfare will have a pick 13 system. This will work very similarly to the pick 10 system, but with the added bonus of having the choice of whether or not you want to take scorestreak rewards.
The guns and attachments in Advanced Warfare will be new as well. Set in the future, there will be futuristic weapons and upgrades. They’ve added new types of guns as well. If you’d like, you can use a gun that doesn’t take ammo, but after a certain number of shots, will need a cooldown time of sorts.
Another new feature to Advanced Warfare is supply drops. Throughout the multiplayer experience, players will earn supply drops (ranging in rarity and prestige) that contain different items that you can equip to your player. Anything from a cosmetic upgrade to a new weapon with special abilities and attachments can be found in these supply drops so you can truly customize your soldier.
There are some new features added to the pre-game lobby as well. You’ll be able to look at every other player in the lobby’s characters and see what customization items they’ve earned from their supply drops; and they’ll be able to look at yours. They’ve also added a firing range to the lobby. After you’ve created your class, you can go right to the firing range to test out the loadout you just selected.
If you do decide to use scorestreaks, you’ll be able to customize them as well. You can add different things to scorestreaks to make them more powerful for you in battle. As you add features to your scorestreaks, though, it will increse the score that you have to reach in order to earn it, but if you’re good enough, this might be a great option for you.
Some of the scorestreaks are able to be used cooperatively as well. If a teammate of yours has earned a controllable helicopter, for example, you may be able to control the helicopter with them and tag enemies as they’re shooting them down.
The majority of the game modes that we’ve come to love will be back in Advanced Warfare. Team deathmatch and domination will of course be included, along with some other modes completely new to the series.
One of the main new game modes is called uplink. In uplink, you and your teammates work to get a drone into your opponents goal. Points can be scored whether the ball (drone) is either thrown or carried through the opponents goal, earning more points if it is carried.
Overall, I’m very intrigued by Advanced Warfare. Incase it isn’t obvious, I’m way more into multiplayer than I am the main storyline. I haven’t actually played a storyline in 3 games, and not all the way through in 4. However, this is one that I think I will play to the end. With all of the added exoskeleton features, I think it will make some really fun moments in the main game.
Which brings me to the multiplayer. I’m very excited to see how this ends up playing out. The exoskeleton, in my opinion, is going to be a huge hit or miss for most people; and honestly, I don’t know how much I’ll like it.
One of the main reasons I was never a big Halo player was because of all the jumping around (and the huge amount of life you’re given, but I don’t think that will be a problem here) that goes on in multiplayer. It was never a skill that I could master, so I stuck with Call of Duty.
There’s another comparison, too, with the Bungie game. The new weapons that allow for a cooldown period instead of a reload is a lot like some of the Covenant weapons.
As far as the new customization goes, I really like the way it’s presented. I’m one of those people who doesn’t often hit my highest scorestreak, and it’ll be nice to supplement another perk in place of a scorestreak. I also really like the supply drops feature. I’m not sure if they’ll literally be drops that happen during a match and you have to collect it like a care package, but if so that will make for some really crazy moments; and it’ll make a lot of people very angry. I can see trolls having a field day with it if that were the case.
Overall, I can’t say how I feel about this game quite yet. With the new maneuverability coupled with the classic elements of Call of Duty, we’ll see a lot of new tactics by players trying to keep their KD up. I know I made a couple of comparisons to Halo, and of course, the mechanics are going to be a lot different between the two games, and with the lifespan you get in Call of Duty, it’s going to make for some very interesting gameplay.
I am certainly looking forward to picking up the game for myself so I can see first hand how all of the new features are going to play out. Check back here shortly after November 4th to find out my final thoughts.
Don’t forget to leave a comment below if you have any questions or if you want to give your thoughts on the game!